Item type | Home library | Collection | Call number | Materials specified | Status | Date due | Barcode | Item holds | |
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Central LIBRARY L4-GF Room No.1 | Computer Science | 005.276 GAR (Browse shelf(Opens below)) | Available | DD49699 | ||||
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Central LIBRARY L4-GF Room No.1 | Computer Science | 005.276 GAR (Browse shelf(Opens below)) | Available | DD49698 | ||||
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Central LIBRARY L4-GF Room No.1 | Computer Science | 005.276 GAR (Browse shelf(Opens below)) | Available | DD49697 | ||||
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Central LIBRARY L4-GF Room No.1 | Computer Science | 005.276 GAR (Browse shelf(Opens below)) | Available | DD49700 | ||||
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Central LIBRARY R2-1F REFERENCE SECTION | Computer Science | 005.276 GAR (Browse shelf(Opens below)) | Reference Books (Not For Loan) | DD49696 |
Total holds: 0
Browsing Central LIBRARY shelves, Shelving location: R2-1F REFERENCE SECTION, Collection: Computer Science Close shelf browser (Hides shelf browser)
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005.276 DEI Android for programmers : an app-driven approach | 005.276 DEI Android for programmers : An App-driven approach | 005.276 DIL 2D to VR with unity5 and google cardboard | 005.276 GAR Learning android | 005.276 GAR Games user research: a case study approach | 005.276 HAR Windows Phone 7 : game Programming | 005.276 HOD Gamer's brain: how neuroscience and UX can impact video game design |
Includes index